- Whiteboard Ending | The Stanley Parable Wiki | Fandom
- Stanley Parable Keypad Code
- See All Results For This Question
- Stanley Parable Keypad Codes
The Stanley Parable is a great game, but it’s endings and achievements are quite… obscure. I made this guide to help those who are trying to figure out how to unlock and complete these hidden components of the game.
The Stanley Parable is an experimental narrative-driven first person game. It is an exploration of choice, freedom, storytelling and reality, all examined through the lens of what it means to play a video game. Coming 2019 2020 2021! The Stanley Parable: Ultra Deluxe. I found this while just screwing around. I decided to record it because I've not seen it documented anywhere. Sorry about the lighting at the boss' office. Something went terribly wrong during. Steam steamapps common The Stanley Parable thestanleyparable sound. Enter 2845 on the boss's keypad before the narrator tells you the code.
Achievements
These achievements vary in complexity and difficulty, so a guide is most likely necessary at one point or another.
Also, you may have checked my profile to realize there are two achievements I have not obtained, those being Speedrun and Commitment. I was never able to complete Speedrun although I know the process, and I didn’t do Commitment because… I have a life.
Beat The Game
Simply unlock the Freedom Ending.
Welcome Back!
Simply exit and restart the game, which you’ll probably end up doing while hunting for the rest of the achievements. It’s pretty much impossible to miss this achievement if you’re aiming for it.
Achievement
In the “Options” menu, select “Extras” to find “Achievement” set to off. Switch it and you will unlock this achievement.
88888888888888888
In the Boss’ Office, you will find a pinpad. Type in 8888 once, and it will reject it. Type “8888” again and the achievement will unlock.
Click On Door 430 Five Times
If you click Door 430 five times, the narrator will monologe about how you don’t deserve the achievement yet, and will lead you all across the office to click and stand on random things. Finish these objectives to unlock the achievement.
You Can’t Jump
At any point, try pressing “Space” several times to unlock the achievement.
Go Outside
You can be a weird person and spend five years not playing this game, or you can just change you’re computer clock five years ahead, go in to get the achievement, and then set it back.
Speedrun
This achievement requires some preparation.
First, you need to go to the Office, enter the code into the pad, then restart the game. Return to the office and the narrator will talk before opening the door by himself. Now if you ever head back you can skip any dialogue and just go straight to the elevator.
Now you need to continuesly start a new game until you get a different start room. The two ones you can get are a narrow dark corridor, or a big blue room both immeditaly leading you to the door choice.
Once you get one of those rooms, race to the Freedom Ending.
Unachieveable
Close the game and head to the Stanley Parable game files in “steamapps”. Next enter “config.cfg”. Now you want to make a new line and write ‘bind “x” “~;_u’ (without the ‘s). Now re-enter the game and click “x” to unlock the achievement.
Commitment
You. no joke, have to play the game for 24 hours on a Tuesday. Either you do this legit, in which case you can’t just leave your computer on, you have to be playing, and if a random crash or glitch occurs, that’s tough luck, or you cheat it. There are several strategies to cheat this achievement on the Internet so make sure to check those out.
Endings
Below is listed every single ending. Please note that variations of endings will not be noted here. As an example, trapping yourself in the Portal simulation, or the difference the Suicide and Cold Feet endings. Most endings are unspoiled, meaning only the process to unlock them are described. However, in a few endings, this may not be the case.
The Freedom Ending
To get this ending, you need to follow the narrator at all times. In other words, you need to pick the left door, head upstairs to the office, enter the Mind Control Facility, and press the “OFF” button to destroy the facility. This will unlock the ending.
Pressure Ending
Instead of leaving the room, shut the door to trigger the ending immediately.
Sick Of This Gag / Not Sick Of This Gag Ending
In the first section of the office, you can climb up on a chair onto a desk next to a window. By crouching you can walk through the window out. After you do this, the narrator will begin speaking until he asks if you are sick of this gag yet. You will then be given an option to reply “Yes” or “No”. Clicking either of them proceeds with the respective ending.
Red Door Ending
You need to first take the right door to reach the lift. When you go across, drop off the platform onto the walk below. Eventually you will reach two doors, one red, one blue. If you enter the red door, the Narrator will take you to a new area, where lights will be blazing, and will begin talking about how you need to stop moving and relax. Here, there is a door that will lead to corridor which will eventually open into a small area with a high staircase and a ledge. Continuesly climb up the stairs and drop down to kill yourself, despite the Narrator begging you to stop. After the fourth drop, you will die, and the ending will finish.
Blue Door Ending
Same criteria as the Red Door Ending except that you must enter the Blue door. This will lead to an empty area where the Narrator will put you through random surveys, eventually leading you to his game, where you have to press a red button to stop a baby from running into fire. To win the game, you have to do this for four hours. For the purpose of this run, you can just fail the game. Afterwards, the Narrator will bring you into a simulation of Minecraft, and then Portal. Eventually he will say he’s done playing and is leaving you. After that a big hole will appear. If you drop down you will be in a big dark narrow corridor. Eventually the ending will trigger by itself.
Baby Ending
For the first two hours, you just need to press the red button to save the baby. After the two hour mark, you need to now alternate between the red button, and a blue button to save a dog from suffocation. If you complete this, you will be taken to a scene where you are talking to the essence of art itself. This unlocks the ending.
Escape Pod Ending
Go through the left door and up to the Boss’ office. When you enter into the office, move back as fast as you can so that the doors shut before you enter, trapping you out. When you turn around, you will see that all closed doors are opened. If you return to the beginning a pitch black door will be open. If you enter you will be taken to a dark area with stairs. If you go all the way up you will be led to a dark room where you will find an escape pod, and interacting with it unlocks the ending.
Broom Closet Ending
If you enter into the Broom Closet and stay in there for a while, the Narrator will monologe for a while, until he stops completely. If you restart the game and return, he will speak a bit more then stop again. If you reset and go back again the Broom Closet will be boarded up by wood.
Heaven Ending
There are computers hidden around the office that contain a screen displaying purple bars. If you click it, a purple bar will appear. You need to find all five computers to be teleported to Heaven, where you can push buttons for eternity.
Suicide Ending
When on the lift, simply fall off and all the way down to die and unlock the ending.
Wife Ending
If you head across the lift, you will reach an area where a phone is ringing. If you click it, you will be teleported to Stanley’s wife’s apartment. When you enter, the Narrator will start narrating about how you died. He will keep repeating things and the world will change around you back into Stanley’s office. Eventually the Narrator will tell you to die, and this unlocks the ending.
Choice Ending
Same criteria as the Wife Ending, except that you have to unplug the phone. The Narrator will then show you a video about choice. Afterwards, he will direct you back to the beginning of the game and will tell you to head into the left door. Head into the right to find that the game is breaking. Now return and head to the left. Keep going until the game is destroyed. The game will then reset itself, back to when you choose the left or right door. Go to the left to find that you are in some kind of alternate universe. The game will reset again, and will unlock the ending.
Museum Ending
The criteria of this ending is the same as the Freedom Ending up until the elevator. Instead of going into the Mind Control Facility, head into the corridor marked “ESCAPE”. Continue forward even as the Narrator warns you. Eventually you will fall into a pit where Stanley is crushed to death. From here you will be directed into the Museum. From here you can explore to find many interesting sprites and other things. Enter the exit sign to find the ending.
Countdown Ending
Same criteria as the Freedom Ending up until the final choice. Instead of clicking the “OFF” button to destory the facility, click “ON” to start a detonation sequence. As the Narrator monologes, you are directed to figure out how to decode a huge puzzle in less than five minutes. It is impossible nevertheless, and eventually you will be blown up, unlocking the ending.
Dream Ending
Head through the left door first. Instead of heading to the boss’ office, head downstairs. From here, you’re going to be in a huge area with a few rooms. As you walk through, you’ll begin to realize that the rooms are repeating themselves. The Narrator will be talking about how you are having an identity crisis and how your mind is collapsing. Eventually the screen will go black and you will lose control of Stanley. This will begin the ending.
The Confusion Ending
Head through the right door and then go through the detour back to the left path. Instead of going all the way through, head into the hidden elevator. When you go down, you’ll find yourself above the Mind Control Facility. The Narrator will try to prevent spoilers by restarting the game. When you head back to the two door choice, you will find a dozen. After you look around for a while, the Narrator will restart the game again. When you head back, there will be no doors. The Narrator will lead you back to the beginning where you will find yourself in a wooden hut. The Narrator will then reset the game yet again. Now the Stanley Parable Adventure Line will appear. It will guide you into previously inaccessible areas and will go in a full five minute circle, eventually leading you back to above the Mind Control Facility again. The game will reset, and the Narrator will say that he wants he and you to make a new adventure. He opens a random door and you will have to follow him to eventually find two doors. The Narrator himself will make an equation and come to a conclusion of opening the door on the right. Inside you will find the Confusion Ending timer, along with the whole setup and schedule. After a while, the game will reset once again, which unlocks the ending.
RESET 0
Good morning employee 432. Please press 'S' on your keyboard.
An attenuated finger worked its purpose, and faithfully flew across to the faded key.
Good! Now press 'N' on your keyboard.
The action was repeated, as its owner let his eyes glaze over.
His work was necessary.
Good! Now press 'L' on your keyboard.
His work was important.
Good! Now press 'G' on your keyboard.
Minutes - no, hours passed with the same monotonous function. Get a message. Press a key. Receive a reward. Repeat.
…
How long had he spent here, sitting in this chair? Stanley started to ponder on this thought when it simply vanished in front of him. No, he thought. It doesn't matter. Only the work mattered.
It continued on like this for an extended period of time, almost forever, it seemed-
-that is until a dry British narration suddenly wormed its way into his ear.
'Stanley worked for a company in a big building where he was employee number 427. Employee 427's job was simple: he sat at his desk in room 427 and he pushed buttons on a keyboard.'
The office worker twisted his body in fear. Who was this strange person, and why were they talking about him? He waited, but nobody came. The voice only continued to narrate his every action, as if it was some practical joke by his co-workers. For just a moment, he was content with his rationalization.
'Stanley relished every moment that the orders came in, as though he had been made exactly for this job.'
No, how could it be them? Stanley had never maintained any sort of meaningful conversation with anyone in particular, certainly not memorable enough to warrant someone wasting their time by talking about him.
Wait - continuing on that thought, where were his co-workers? Had he even seen them at all in his morning trek? Stanley attempted to calm himself by turning to the warm familiarity of the monitor, only to be slapped with a darkened screen.
'...when he realized that not one single order had arrived on the monitor for him to follow.'
The man was right. Petrified by his own confusion and fear, Stanley simply stared at it, hoping that an order would come soon and that he would not have to worry any longer. And yet, something inside him encouraged him to listen and stand up for his own, to investigate the source of this anomaly. Surprisingly enough, he listened.
'But as he came to his wits and regained his senses, he got up from his desk and stepped out of his office.'
Slowly but surely, Stanley stood up from the well-worn swivel chair and peered out of the door, meeting a dead silent room full of cubicles, paperwork, and half finished lattes. It was truly against his better judgment, but this man's voice pulled him out of the confines of his workspace, and into the hallway.
'All of his co-workers were gone. What could it mean? Stanley decided to go to the meeting room; perhaps he had simply missed a memo.'
He was sure that they were here just an hour beforehand, the sea of Hellos and How are yous comforting him in the relative closeness of his office. But now, absolutely nothing. 'The man had a point in suggesting Stanley's next destination' Stanley mused, as he continued to walk down the beige hallways, contemplating the still-warm mugs and flashing screens. Yes, there was no reason for Stanley to be worried. Everyone was alright. Nothing was wrong with him.
'When Stanley came upon a set of two open doors, he entered the door on his left.'
The man above couldn't even finish his sentence before a determined Stanley had already passed three other doors in a row. If this sudden disappearance was, in fact, a meeting, Stanley would have been considered late. It was probably being held by very important people, whose impressions would affect his career, and by extension, the rest of his life.
Painting after painting was seen, then forgotten about a few seconds later without much thought invested into it. It took a bit of legwork, but Stanley finally reached his destination, and took a breath to relax-
yet there was not a single person here either.
Stanley's mouth was left agape. How could this be? If his co-workers were not at their desks, and not in their meeting rooms, then... something was horribly wrong. Something that Stanley was absolutely not skilled enough to find the truth to on his own. And so, Stanley prepared himself to return back to his cramped desk, back to the soothing safety of his monitor. This idea went as far as a few steps, then stopped abruptly. There was no one here that could know about things like this, save for his boss.
His boss.
That was the key! Stanley charged out of the meeting room, past the alluring broom closet, and up the hollow metal stairs, clanging his worn loafers against them. This was it! If anyone knew what had been going on, it would be his boss! Stanley had never spoken with them before, but he knew the other would understand. They would send him back to the warm embrace of the orders on his monitor screen. He would be happy.
And when he respectfully pushed open the doors, he found his answer: not even his boss was in the building. It was almost as if some accidental apocalypse had stolen everyone away, leaving only a rather confused Stanley and the commanding voice above.
'What he could not have known was that the keypad behind the boss's desk guarded the terrible truth that his boss had been keeping from him.' The voice exclaimed. 'and so the boss had assigned it an extra secret pin number: 2-8-4-5.'
In spite of the recent revelation, Stanley's feet were rooted to the ground, like some type of fern. His mind was still stuck to the fact that no one was present. He knew that at least the janitor and a few employees must have been present for all seven days of the week, including himself, ruling out the possibility of it just being a Saturday. Stanley began to muse further.
However, the voice was not one that enjoyed watching a man standing motionless, so he cleared his throat and repeated the code, with more force: '2-8-4-5.'
Thankfully, this was enough to pull Stanley out of his stupor as he shook his head and shifted towards the keypad in the back.
A beam of sweat inched its way down his forehead.
2.
Was he really meddling through his boss's possessions?
8.
This could be grounds for an immediate arrest.
4.
A trembling finger reached out, hovering over the last button before Stanley squinted his eyes shut and pushed forward.
5.
Stanley tensed his body together and pulled the arm back in, fully expecting some alarm to go off, or for security to come bolting in, screaming like banshees. Thankfully, the only booming noise in the room was the sound of a panel pushing back, then zooming away into the ceiling as the voice peaceably stated: 'Yet incredibly, by simply pushing random buttons on the keypad, Stanley happened to input the correct code by sheer luck. Amazing.' Stanley could almost hear the voice's eyes roll.
After stepping through the gap in the wall, Stanley waded his way through the harshly lit room until he stumbled into a metal cage – or, an elevator, as he took a closer look. He was so enveloped in the fact that his boss contained this secret area from all of them that he did not notice the fact that the elevator already was halfway down its desired path nor that the voice was speaking once more.
'Descending deeper into the building, Stanley realized he felt a bit peculiar. It was a stirring of emotion in his chest, as though he felt more free to think for himself, to question the nature of his job.' The voice had grown deeper and more foreboding, but Stanley could still detect a hint of… something in his voice. He seemed to be enjoying himself. The office worker decided to have a conversation with this man once this whole business was sorted out, to see who he really was, and why he decided it was important to dictate every movement Stanley had made so far.
'Stanley walked straight ahead, through the large door that read: 'Mind Control Facility.' As the voice was elaborating on said action, Stanley turned his gaze to the left, to a metal wall with scarlet spray paint entailing the words: ESCAPE. He considered taking this route, if only but for a moment, then stored it away in some part of his brain while continuing with his journey.
What looked to be miles upon miles of television screens encased the circular wall of the room. Each reflected the single dim light that hung high above, causing what would be a darkened room to fill with a blaring white shine. This fact annoyed Stanley, as he could not look ahead in his path without immediately having to look back down, so he did what he normally does: press a button. This one rested on a circular beam, protruding in such a way as if waiting to be activated. Stanley hoped this would at least turn the light off - musing that complete darkness was better than the possibility of being totally blinded. Right as he pushed it down, the overhead light dimmed while every single screen roared to life. Although Stanley was pleased that the room wasn't quite as blindingly bright, his mouth still drew wide in horror.
One screen displayed the abandoned desk of employee 432. Another, the work area of 187. Still yet, his closed space was tucked away between 426's and 428's offices. Each employee's personal pains and struggles, reduced to mere images on a screen. And still, the naming of the room stuck to his thoughts: Mind Control Facility. Who could bring themself to steer the lives of so many people in such a secretive way? Stanley pulled his arms in close and quickened his pace. The thought made him feel too sick to even think about.
By the time he had found another elevator ( round, like the abhorrent room it was in ), the voice had waded through another monologue, this time reflecting on Stanley's apparent disgust and confusion: 'His own life in someone else's control? It was unthinkable, wasn't it? Was it even possible? Had he truly spend his entire life utterly blind to the world?'
The metal elevator reached its apex, an expansive room with a plethora of colorful buttons. Stanley stepped out of the elevator, his steps getting heavier and heavier with each passing moment.
'But here was the proof. The heart of the operation, controls labeled with emotions: 'happy' or 'sad' or 'content'.'
The office worker let his eyes linger over each button before gradually switching over to the next. It was true. He wasn't happy at all in his job. At least, not entirely. No, he and everyone else were manipulated to let the monotonous nature of their jobs seem to be worthwhile, even pleasurable. They had all been trapped here under false pretenses, and Stanley felt determined to stop it. Enraged, he marched onwards towards a set of two raised buttons solely labeled 'OFF' and 'ON'. Before the voice could even finish what he was saying, Stanley pounded his hand into the former, shutting down the machine, the computers, and every light around him. Even the voice had halted his speech.
A few moments passed, and yet he still stood in this hollow void. As he waited for something to happen, he pondered on his earlier statement about darkness and quickly retracted it.
Suddenly, the voice reappeared with a new fervor: 'Yes!'
Light penetrated the room as one of the walls slowly split open, revealing the cardboard trees and plastic grass outside. A hidden fan blew a cool breeze in Stanley's direction, enticing him to step forward. He took another step, then one more, then finally one right out of the office building.
Smiling, he looked up to the sun lamp above.
'And Stanley was happy.'
The Narrator released the button next the microphone, crossing his arms and peering quietly at how the office worker bumbled around the area, feeling the fake bark on the trees and pressing his worn shoes against the gravel. He felt… unsatisfied.
Was this it? Really? After all the hard work he had done, the whole charade only lasted for, what, five minutes!? The man huffed and let an aggravated eye landed on the protruding RESET button next to him. He had never considered it to be useful before, mainly since its intended purpose was left unknown to him, but now…
He shouldn't do it.
Even if it did send the story back to the beginning like he thought, it was already over. He had lived through it. Let Stanley be happy. The Narrator was almost content with this rationalization before he hit head first into a mental wall.
Err - real wall, as Stanley rubbed his forehead. The freedom he had sought was fake, the Narrator noted, as the sun lamp flickered and sparked. Would it really be better to condemn his character to this tiny room, proclaiming how he had 'won'? No! It would be anything but heinous not to indulge in the story at least one more time.
Yes, just one more time.
The Narrator leaned forward and pushed a button.
Behind his back, a computer screen flashed, then displayed a phrase.
1 OUT OF 800 COMPLETE.
RESET 38
Stanley felt betrayed.
The second time he woke up in his office, he assumed it was a dream, that the cooling air had knocked him out and he was just reliving his adventure. He followed the voice's orders as per the previous time, ending up in the same comforting outside. He closed in eyes in anticipation, and instead of waking up in the grass, he rose from his desk. Again.
Then, he cobbled together another explanation. Maybe this was only going to repeat for a certain number of times, that he'd finally be released into the open world once it was done. Maybe it was 5 times. No. Of course not. 8? No. Maybe 20 then. No.
By the 30th try, he realized that the 'freedom room' was just a square box with painted walls and a light, just like his office.
By the 31st, he realized he was never getting out.
Why hadn't the voice mentioned this? He was supposed to be his friend, his guide, not some unexplained phenomena that trapped him in this loop. After the 8th, he had tried to reason with him, tried to get some bloody answer on why he couldn't escape.
He was met with dead silence until he pushed a button, then they continued on as usual, the voice having a slight tremor to it.
Now, he stood in front of an ON and OFF again, his eyes going straight down the middle.
'Stanley decided that this machinery would never again exert its terrible power over another human life. For he would dismantle the controls once and for all.' The message dulled into mush in his head, as he had heard it spoken so many times before. Out of routine, his hand leered towards the OFF, nearly pressing it down - before he hastily shifted it over to the right. Lights flickered as the machine whirred to life.
Why should he listen to this man, who so oft' lulled him to the same room, the same narration, the same sleep in which he was transported back to his dingy office? It was all just the same, over and over again. And he would have to do something new to break it.
The Narrator gasped and drew back in his chair. Had Stanley actually... disobeyed? He honestly did not know that was possible. It was his story, his character, why should he have to give it up so Stanley could have a little temper tantrum? Well, fine. If he wanted something new, he'd get something new.
'Oh, Stanley. You didn't just activate the controls, did you?'
The Narrator started typing code into his computer.
'I'm afraid you don't have the power you think you do; for example, and I think you'll find this pertinent: Stanley suddenly realized that he had just initiated the network's emergency detonation system.'
Enter. His lips curled up.
'In the event that this machine is activated without proper DNA identification, nuclear detonators are set to explode, eliminating the entire complex.'
The facility wasn't really going to blow up, he'd never do that to his story. No, The Narrator thought as he rested a finger on the RESET button. He just needed to teach Stanley a lesson. He needed Stanley to know that going against his instruction would not go without consequence.
'How long until detonation then? Hmm… let's say, um... two minutes.'
A red countdown clock replaced the relatively calm MIND CONTROLS IDLE.
2:00 remaining.
Whiteboard Ending | The Stanley Parable Wiki | Fandom
Stanley, of course, didn't know this. He sprinted across the room like a headless chicken, trying to think up some way to halt the countdown, or at least escape. He first tried the glowing red button near the ON-OFF area. A moment's wait… nothing. Maybe the numbered ones will help him. Pressin 5? Still nothing. Perhaps just the 8 button? Nothing but a growing feeling of helplessness.
1:30 remaining.
'Ah!' The Narrator proclaimed. 'Mere moments until the bomb goes off, but what precious moments each one of them is! More time to talk about you, about me where we're going, what all this means… I barely know where to start!' His blatant, heartless sarcasm was rising with Stanley's anger. 'You'd like to know where your co-workers are? Alright, I'm in a good mood, and you're going to die anyway.' He put some extra emphasis on 'die', trying to see if it would make Stanley squirm.
'I erased them.'
It was a partial truth. They existed in one of his drafts, he had written over 20, before deciding they weren't needed and scrapping them.
Stanley was taken back. He had done this!? The one who he assumed was a friend, someone who had been leading him started this whole thing? Hurt flashed across his eyes before it melted back to a shield of anger.
The yellow button didn't work either.
0:50 remaining.
'I have to say this, though, this version of events has been rather amusing. Watching you try to make sense of everything and take back the control wrestled away from you… it's quite rich. I almost hate to see it go!' He laughed and glanced back at the countdown.
'My goodness! Only thirty-four seconds left… but I'm enjoying this so much! You know what? To hell with it. I'm going to put some extra time on the clock; why not! These are precious additional seconds, Stanley. Time doesn't grow on trees.'
0:26 remaining.
1:46 remaining
'Oh, dear me, what's the matter, Stanley?' The voice purred its words and rested his cheek against his hand. 'Did you just assume when you saw that timer that something in this room was capable of turning it off?'
Stanley scowled. He knew that the other was probably right - there would be no way to halt the timer. But, what point to there was standing around, waiting for death to take him? Besides, it wasn't like he had been entirely truthful this entire time.
Green button? No.
The elevator? Refuses to move.
Stanley Parable Keypad Code
This keypad? No.
The door? Locked and shut.
See All Results For This Question
'Hahaha, heh, Stanley… you're in for quite a disappointment.' Stanley internally groaned and quickened his pace. This would be easier if the other would just shut up and stop gloating.
0:15 remaining.
'I will be laughing at every second of your inevitable life, from the moment we fade in until the moment I say: Happily Ever-'
Stanley Parable Keypad Codes
RESET.